Last Sunday afternoon saw another very welcome Zoom game session between myself and the uni gang. After the resoundingly successful game of Trivial Pursuit we’d played in the first instance, we were all keen to pursue some more ways of keeping ourselves entertained, and thanks to Alysha we had something new to enjoy. This was 30 Seconds, a game which required players to pair up. Lara was unable to join us on this occasion, so we had six players rather than seven – and that meant we had three perfect pairs, with nobody left out. Before we started, Alysha told us she was concerned that it would be too easy and we’d quickly get bored with it, but it proved more of a challenge than she thought, and we found ourselves unearthing a new favourite.
The rules were simple. Each pair would take it in turns to describe five words to their partner, who would then have to guess them before the titular 30 seconds were up. At the end, the pair with the most correct answers would be victorious. The words in question looked easy to convey on paper, but tended to be harder in practice – especially seeing as they could be completely random. Something like ‘mattress’ (“the big thing you sleep on in bed”), ‘hospital’ (“the place you visit when you’re sick”), or even ‘Audi’ (“German car company – four rings”) could be followed by a word much more difficult that you never expected to see or just could not get across. Examples of those included ‘grasshopper’ – which I tried to explain to Ryan as “green insect which leaps through vegetation”, sadly to no avail – and, most infamously, ‘decoder’. I didn’t even know where to start with that, so I swiftly moved onto the next one. Thankfully, it wasn’t too detrimental to our points total!
I’m sure one of the others will correct me if I’m wrong, but I believe Ryan and I won that afternoon, and as I’ve already mentioned, we were all pleasantly surprised by how good the game was. I even suggested that we could play a homemade version using words we come up with ourselves. I’ve no idea if that’ll happen yet, but it’s definitely something to consider, and the trial of yet another well-received game has got us thinking once again about what we could do next. I’m sure that whatever it is, it’ll be great fun, and it’ll certainly help to relieve the sizeable amount of dissertation and assignment pressure that’ll be looming very soon…